Adapted from Robert Kirkman, Tony Moore, and Charlie Adlard’s comic books, Frank Darabont’s visceral and gory yet affecting and perceptive series, following the trials and tribulations of a small band of survivors, as they struggle to find a way to live following the zombie apocalypse, gets off to a very promising start with this excellent first season.
1. Days Gone Bye
After waking from a coma in a derelict and deserted hospital in the midst of the zombie apocalypse and gradually coming to realise his situation, Rick Grimes, a small town sheriff’s deputy, shot in the line of duty some weeks earlier, sets off towards Atlanta in search of his wife and son, whom he believes to be still alive.
After waking from a coma in a derelict and deserted hospital in the midst of the zombie apocalypse and gradually coming to realise his situation, Rick Grimes, a small town sheriff’s deputy, shot in the line of duty some weeks earlier, sets off towards Atlanta in search of his wife and son, whom he believes to be still alive.
2. Guts
Rick becomes trapped in a department store with a group of survivors he meets in Atlanta, who are in the city scavenging for supplies, when it becomes surrounded by walkers, and is forced to think very creatively in order to escape and survive.
3. Tell It to the Frogs
After returning to the camp with the rest of the survivors and reuniting with his wife and son, Rick, along with three others (including Merle’s decidedly angry brother) decide to return to Atlanta to attempt to rescue their hand-cuffed and stranded compatriot, whilst also recovering the bag of guns abandoned the previous day.
4. Vatos
Unable to locate Merle, Rick and the others turn their attentions to the abandoned bag of guns, which has also caught the eye of a rival gang of survivors, who attempt but fail to snatch it, instead taking a hostage – an act reciprocated by our heroes – which leads to a potentially violent showdown; whilst back at camp, tensions begin to rise.
5. Wildfire
In the aftermath of the deadly zombie attack on the camp of the previous evening, the survivors begin to deal with the dead and the dying, whilst attempting to formulate a plan for the next step in their bid for survival, and eventually set off towards the Center for Disease Control, hoping to find some official help.
6. TS-19
After a night of relative comfort and luxury in the CDC, the survivors begin to pressure their lone host for answers to the cause of their plight, and – finding what they hear decidedly sobering – realise that they must go back out into the world if they are to survive: that is if they can actually get back out of the locked down building. Iain.Stott
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